San Diego Comic-Con has come to a close, but not before delivering mountains of Dragon Age fun for the amazing fans in attendance. The highlight of the week was the panel we hosted on Friday featuring some of our cast of companions who – in conversation with host Lucy James – shared new insights into their characters and revealed even more lore about Dragon Age: The Veilguard. We also joined our partners at Dark Horse on the showfloor for fan signings, giveaways, cosplay photoshoots, and more. In case you weren’t among the lucky attendees who got to experience this year’s convention in person, don’t worry – we’re here not only to recap all the action but also to share photos from throughout the weekend.
Everything kicked off Wednesday night with the Dark Horse booth opening and some giveaways. Our team also enjoyed a celebration of Dragon Age with our partners at Fandom on Thursday night. Then on Friday came our panel “Dragon Age – Meet The Heroic Companions of The Veilguard,” which featured voice actors Zach Mendez (Lucanis), Jessica Clark (Neve), Nick Boraine (Emmrich), and Ali Hillis (Harding) and highlighted the heart of every Dragon Age title: the companions. The panel opened with a bit of background from Creative Director and 16-year BioWare veteran John Epler and Creative Performance Director Ashley Barlow, who helped to cast and direct over a thousand conversations and brought hundreds of characters and storylines to life.
As Epler explained, Dragon Age: The Veilguard sees players embark on a perilous quest to face powerful Elven gods and stop the apocalyptic destruction they’re unleashing. You’ll step into the role of Rook, battling on the front lines alongside a deep and compelling cast of companions who together comprise The Veilguard, a group of heroes who have come together to stop the veil from breaking and bringing about the end of the world. Rook must become the unexpected leader who can rally and unite the group. Throughout the game, you can explore the detailed storylines of each companion, navigating love, loss, and complex choices that influence your relationships.
“Companions have always been such a big part of this franchise,” Epler asserted at one point during the panel. “You’ll navigate some of the most compelling individual storylines you’ve seen from BioWare. I’m really excited about the bonds players will form.” Barlow later added, “I feel like you can fall in love with any of them. Everyone that has touched this project has put a piece of their heart into it and into all of the different characters you could cross paths with. I know for me at times, in the companion stories, it seemed like I was watching a scene out of my own life. It’s a powerful feeling to have something or someone to relate to on screen.”
Meet the Cast
With that, the panel shifted towards the companions themselves, as well as the actors who brought each character to life. First up was Zach Mendez (Horizon: Forbidden West, Married Alive), who voices Lucanis: an expert assassin of the Antivan Crow faction. Bloodthirsty, calculated, and a workaholic, Lucanis was raised with high expectations and fears disappointing those he loves. To him, being an assassin is his only job and identity to be excellent at.
“As soon as Zach was cast, he deep dove into Dragon Age and read everything he got his hands on. He did it all to create that depth of character you can really feel,” Barlow remarked. “Zach’s a comedian, he would easily find the humor in anything Lucanis was saying. And sometimes I’d have to remind him he’s a deadly assassin and to stay bloodthirsty, but I think he found this cool way of finding the light in the darkness.”
“After I finished [The Wigmaker Job], I realized this might be the coolest guy I ever get to play,” Mendez said. “What struck me was his mind is as dangerous as his knives. He’s constantly attuning himself to the kind of shifting terrain of every mission. And also, he’s kind of hilarious. I mean, if you look at his relationship with his cousin Illario in The WigMaker Job, they’re constantly giving each other crap. But there’s a lot of love there. So I got to pull from my relationship with my brother, because we love each other dearly but we can be ruthless with each other.”
Mendez also revealed to fans that, in addition to voicing Lucanis, he actually recorded lines for a variety of other characters, including the Grey Wardens. “I can go ahead and play a bunch of characters, so I had to really steep myself in the understanding that, okay, the Grey Wardens go through a lot to actually do what they do. They make a pretty intense bond. So, I tried to bring that as best I could to the physicality… I cannot wait to see how it plays out the game.”
Following a few more quips from Zach, the conversation moved to Jessica Clark (True Blood, Pocket Listing) and Shadow Dragons rebel Neve, a cynic with a heart of gold who cares deeply about helping people and never leaves work half-done. She also has ice powers to halt an enemy or take advantage of the environment. “I’d describe her as the working class hero trying to make her hometown better,” Epler commented.
“I love her loyalty,” Clark shared. “I love her dedication. I love how much she loves Docktown and its people and how she really sees a different vision that I’m into, as John said, and then what’s previously been depicted, and she’s really really fighting for those people and she loves those people.” Clark also commented on her experience with the casting and recording process: “Even though [the cast members] were all separate disembodied voices a lot of the time, we really all bonded. I know in a lot of projects they’re like all ‘we love each other,’ but we really do! And it just evolved so organically. There was something magical about it just being our voices in the beginning.”
Full of Character
Next up was Nick Boraine (Call of Duty: Modern Warfare, Black Sails), who plays Emmrich – a sincere, friendly, and scholarly necromancer who comes complete with a skeletal assistant, Manfred (voiced by Matthew Mercer of Critical Role). “He’s part of the Mourn Watch,” Epler explained, “an elite group of necromancers who are revered in Nevarra, but outside it, they are odd at best and evil at worst. He’s your well meaning but oblivious academic – assumes everyone has an academic’s curiosity, so can be pedantic on select topics.”
While Boraine agreed, he found another aspect of the character even more remarkable: “I love the fact that the writers took Emmerich and explored the whole idea of death and the whole idea of necromancing by bringing kindness into it. I really responded to that and got into that and I know it sounds crazy, but it’s to not have this idea that death is vulgar or something to be terrified about, but something to actually engage with on so many levels. I just love the fact that the writers had the courage to do that in a game like this.”
Barlow chimed in to share insights from her time working with Boraine: “Nick encompasses Emmrich; his sophistication, and eagerness to teach and learn, his hot nerdiness. Often Nick is just playing off of someone making a sound, and he takes it and internalizes it and gives it meaning and care, which is amazing to watch.”
Finally came Ali Hillis (Mass Effect 3, Naruto) and everyone’s favorite dwarven scout Lace Harding, who returns with a big heart, positive outlook, and some unexpected magical powers. “The world’s changed a lot in the time period since Inquisition,” Epler observed. “She returns as an excellent scout and archer, and has been leading teams through the wilderness while covering friends in battle.”
“My favorite things about Harding are the little things like she loves her mom,” laughed Hillis. “You know, she loves to write letters home and she’s always talking about her mama’s stupid stuff like that. I love that relationship. She likes plants and raising plants which is inspirational since I kill them. But just the texture they add to the characters. That’s in general, but for me, it’s those little things that really kind of give me a bunch of stuff to work with in my brain.”
Barlow effused, “Ali brought a weight and a history to this project as an anchor of the series. There was a growth to Harding. She’s a veteran now. She’s a trusted voice at the table, and the writers did such a great job of integrating her with the new team and finding the relationships with each of the unique characters.”
Photo Opps
Our panel ended with a crowd Q&A, but SDCC was just getting started. Our team spent the rest of the weekend giving away posters and exclusive Discord pins, signing those posters, and of course, meeting fans out on the show floor. Footage of the full panel should be available in a couple weeks, so for now we hope you enjoy these photos of our favorite SDCC moments! We’ll have more to share next month – including a new roadmap, more looks at the game, and our official release date (!) – so don’t forget to follow our BioWare and Dragon Age social channels.
– The Dragon Age Community Team