Dragon Age Keep Features Reveal at PAX Prime

Learn how the Dragon Age Keep works and discover some of its key features. In this presentation from PAX Prime 2014, developers Fernando Melo, Leah Shinkewski, and Justin Edmond discuss how the online platform works to get your game ready for Dragon Age: Inquisition.
For more information on the Keep, check out our FAQ at: http://forum.bioware.com/topic/510457-dragon-age-keep-faqs/

Les Oeufs de Dragon à Comiccon de Montréal!

EggHuntLogoThe Dragon Egg Hunt tore through Montreal Comiccon this month, with Dragon Age fans braving bilingual puzzles in both French and English. So before we move on to the Edmonton Comic and Entertainment Expo, let’s take a look back at the Montreal Hunt.

The Templars Mage Egg required Inquisition scouts to identify mages from scrambled quotes.

For the Orlais Warrior Egg, players had to decipher a single word spelled out over five ornate masks.BW_masks

Orlais is the most powerful nation in Thedas, and Empress Celene rules from the capital city of Val Royeaux—also the center of the Chantry’s power. Here, the lines between the nobility and the common folk are starkly drawn. Among its famed excesses, the Orlesian noble class wears extravagant masks in public; the colors and designs indicate a family’s lineage. Here you will find five masks, whose ornateness colors the perceptions of those they interact with. Their initial letters will spell your answer.
Here’s a hint if you’re trying to solve this: remember where this puzzle was held.

The Elves Rogue Egg was a hidden maze that had to be experienced to be believed.

In centuries past, the elves of Thedas were slaves of the Tevinter Imperium. Andraste helped the elves win their freedom, but it was not to last, and their new homeland was destroyed. Today, those who do not live in city ghettos now wander Thedas as nomads. Though slavery is technically illegal, it continues to thrive—particularly in the Tevinter Imperium. As an Inquisition Scout, you helped a band of elves escape from Tevinter slavers. Now you must lead them to freedom through a dark maze. The good news is that the elves can see in the dark; the bad news is that you can’t. To find the path, you will be given a maze that you cannot see. Find your way through the maze using your finger to trace your path, and with your other hand draw the correct path on a piece of paper. If you do that successfully, an elf will tell you the word that indicates the way out.
When players navigated the maze in the dark, they were told the word TOP.

Those are the puzzles from Montreal.

Next stop, our home convention of the Edmonton Comic and Entertainment Expo.

Take Your Place in the Inquisition: Winners

Back in March, we offered fans an opportunity to Take Their Place in Dragon Age: Inquisition by voicing a character in Thedas. We received more than 2,000 entries, and after many hours and many tough decisions, we came up with two winners: Steven Kelly and Rosie Bucknell.

We flew Rosie and Steven to our London studio, where they worked with our talented voiceover producer Caroline Livingstone and met Inquisition actors Alix Wilton Regan, Ramon Tikaram, Indira Varma, and Miranda Raison.

After two action-packed days, we successfully stole their voices with our advanced recording technology, forever encoding them in a series of zeroes and ones. Keep your ears open, because come November 18th, you’ll be able to meet them in the game.

Montreal Comicon Mage Challenge

EggHuntLogo

The templars are the militant arm of the Chantry, watching over the mages in the Circles of Magi and hunting down apostates and blood mages who threaten Thedas. The mages and templars have been at war since Kirkwall’s cathedral was destroyed by the apostate Anders.

A group of templars recently tracked down nine rebellious mages, each of which hasuttered a quote. The quotes are broken into groups of three letters (sometimes fewer at the end of a quote). The numbers show the lengths of words in the quotes. Searching the web for the exact quote will reveal the name of the mage who spoke it. The first letters, in order, from the names of the quoted mages spell out the answer.

 

MAGE ONE

“4 1 5 3 3 4 4 5 3 8 2 3 8 8.”—6

APS CET EEN EHA ENS EOF ERI HAF HEC INT MPE MPE OLL ORC R RIU SIN SNO SUC TBE TEV THE THE

MAGE TWO

“4 4. 1 7: 1’1 1 4.”—4

AMA CON FES GER HYS LLI SIM VER YWE

MAGE THREE

“2 6 6 6 7 3 8 4 2 10!”—6

ACC ANN EOP HEM INO ION ITH LEC MYP NEE NGT OFC ORR ORS OTS OUT UPT USI YOU ZEW

MAGE FOUR

“3 8 5 4 7 2 7 3 4 12?”—8

ANA ECR ESS ESY GED HET ICF MOR MPA OOL PAT RON SBA SHA THE THI TOR UIT VEM YET ZER

MAGE FIVE

“7 6 4, 3 3 11 6 6 3 7!”—7

ANT DDE EED EFO HED LDE LLA NAL NDT NON OMA OWN RFR RIV SAL SFA SST TRO TYR WAY WAY

MAGE SIX

“2 3’2 5 2 6 3 5, 3 6 3 7 11.”—6

ART DGE DIA DYO EDI EGO GET HAN HEW IFY ING MME N ORL OUL OUR RRI TEL TOC TST USH YTO

MAGE SEVEN

“2 6 5 7 2 6, 10 2 8 5.”—6

EIZ EMO ESI FLE HOU IAL LDS LED LYI MEN NG NTR OUB PEC RVI TIM TSO VIT WES YES

MAGE EIGHT

“2 8 2 4 7 4 5, 3 3 4 6 4 3 5 6.”—5

APA BEI CIT DIF FEE FER FFE FRO HER IN LDI LOT LSO MAL MYC NGS OUA OWA ROM RSB RSF UTY YOU YTO

MAGE NINE

“5 6 1 3 4, 3 5 5 3 7 3 2 2.”—5

ALL ASF DEM EED ENI ESL ETH EVE HER ING INU OFF OFM ONW OTH RYM TEI WAS