Gameplay designers Andrew and Ben share some juicy ideas on the ingredients that make a game fun. Will they finally unlock the secret to guaranteed fun forever? Spoiler alert: fun is very subjective.
At BioWare, we’re big fans of tattoos. It’s common here to catch a splash of color and line work creeping out from under someone’s sleeve. We figured it would be fun to roll up those sleeves and take a look at some of the art that decorates our developers.
Here’s a (small) sample of the tattoos you’ll find at our Edmonton studio.
Back in December, we put out a call to the community for questions with #AskBioWare. Many of you came up with questions – some funny, some serious, and others positively perplexing. Some of our developers sat down to answer their favorites.
We’ll be doing more of this in the future, so take to twitter with #AskBioWare. Who knows, your question might end up in our next video!
Want to increase the chances of your question being answered? Read here.
The new year is a time for new beginnings, fresh starts, and rejuvenated spirits. It’s also a time for reflection.
As we look back on 2015, we want to thank you for being part of an incredible year. We saw the story and characters of Dragon Age: Inquisition mature and evolve, and travelled to undiscovered areas of Thedas in Jaws of Hakkon, The Descent, and Trespasser. An epilogue is something we’ve never done before at BioWare, and we were happy to share the closing chapter of Inquisition with you.
We were ecstatic to finally be able to give you a taste of what’s to come in Mass Effect: Andromeda at E3, and we got a real kick out of seeing how you reacted. Then on N7 Day we said goodbye to Commander Shepard and got ready for the road to Andromeda. This is our fourth year celebrating with Mass Effect fans, and each time we’ve been blown away by the love and support we receive from the community.
And whether we were out in the street or on the Web, we had a fantastic time talking with fans this past year. At conventions from coast to coast, we met countless people who told us stories that made us laugh, cry, and remember why we make games. We saw fantastic cosplay and even put on a fashion show full of brand-new items that we developed based on feedback from all of you. And every Friday morning, we sat down with you to play the latest Dragon Age multiplayer weekend challenge so you could carry us through it.
It’s been a fantastic year, and we look forward to what the new one will bring. We hope you’ll join us on our journey to Andromeda. From all of us at BioWare: thank you!
The winners of the giveaways have been selected and notified. Thank you to everyone who participated.
The holiday season is upon us, and we’re excited to celebrate with you!
To help spread some holiday cheer, we’ll be giving away eight different Dragon Age and Mass Effect presents from December 18 to December 25. Keep an eye out on Twitter and Facebook because we’ll be unwrapping a new present each day and giving instructions on how you can enter for a chance to win.
Now that we’ve piqued your interest: no, we’re not going to tell you what the presents are yet because presents are surprises, you cheater. However, we’ve wrapped all eight presents and stacked them in a neat pile to stoke your curiosity:
If you’re looking for other things to help you get in the spirit of the season, keep an eye on the #DAIHolidays hashtag—the Dragon Age Twitter will also be giving away some swag and sharing holiday-themed fan art. Also, our friends over at Sanshee are running a Dragon Age–themed coloring contest.
Prize winners will be notified in the new year.