When the BioWare audio team records sound for the different Mass Effect weapons, only the real thing will do. We took an M8 Avenger out into the field to grab some audio, and here are the results. Sorry, Cody.
Welcome to “In Case You Missed It,” a biweekly recap of the latest and greatest floating around the BioWare social media universe.
After 9.5 years and more than three billion miles spent sailing through the Sol system, NASA’s New Horizons spacecraft gave us the best look at Pluto we’ve had yet. We couldn’t resist pitching in.
— BioWare (@bioware) July 14, 2015
We <3 space exploration.
Look who we ran into at Montreal and San Diego Comic Con!
— BioWare (@bioware) July 4, 2015
— BioWare (@bioware) July 10, 2015
We had plenty of awesome conversations with fans on the road, and we are constantly blown away by how much effort and detail people put into their cosplay.
KOTOR turned 12.
— HippeusOmega (@HippeusOmega) July 15, 2015
Has the #DAIMP community GONE TOO FAR?
First it was Noobtella, now this…
Ever wanted to make your own item for Dragon Age: Inquisition?
@bioware “Enhanced Basic Attacks: You now whirlwind. Like, all the time. That is all.” I like to think all internal BW memos read like this.
— Owlfruit Potion (@owlfruitpotion) July 15, 2015
Now is your chance. Until July 20th, we’re giving players the opportunity to come up with their very own relics. Winning entries may end up in future content for Inquisition. Find out more here.
That’s it, folks. Tweet us with photos, screencaps, anything BioWare-related that you think is cool, and we might include it in future installments.
In the dark and forgotten places of the world lie relics of great power: amulets, rings, and belts that imbue the wearer with strange abilities, the likes of which have never been seen in Thedas. Their origin is unknown, but some say they were crafted by the Dalish, others the dwarves, and some say it was a guy named Bob.
To unravel this mystery, the Inquisition has turned to you, dear player. Starting July 15, 2015, we will be accepting your submissions for the Untold Relics of Thedas contest. Using the ability list found here, we want you to create a new and exciting accessory item for possible inclusion in Dragon Age: Inquisition.
Maybe it’s something you wish you had in battle, like a killing amulet of ultra-damage, or perhaps it’s something that you plain and simple want to know exists, like the Rainbow King’s Ring of Prismatic Resistance.
Whatever your motivation, we want you to create a new accessory for Dragon Age: Inquisition, along with an interesting name and backstory for it. Make it funny, make it mysterious, make it sad, but above all else, make sure it affects gameplay in an interesting and unique way. Whether it’s high risk/high reward or encourages nonstandard min-maxing, we want items that will get your fellow Inquisitors thinking about how they play in new ways.
To enter, submit an email to (Relics@BioWare.com) including your name, date of birth, email, and idea for the item.
The contest closes on Monday, July 20, 2015 at 11:59 P.M. PST. Three winners will be chosen by our panel of judges on or after July 29. Entries will be judged for their creativity, originality, appropriateness to the topic, and how they impact gameplay.
The winning accessories may be included as new content in Dragon Age: Inquisition, and the winners will receive a Dragon Age: Inquisition prize pack.
Good luck, and happy crafting.
The Golden State beckoned, and we’ve heeded its call. Catch us in sunny San Diego for Comic Con July 9-12.
You can find us at Dark Horse Booth 2615, where we’ll have a Dragon Age– and Mass Effect–themed photo booth. Come show off your cosplay or get some pics with your friends. We’ll also be taking part in a panel and some signings throughout the weekend:
In the current Patch 8 for Dragon Age: Inquisition, our focus is on introducing new multiplayer features, improvements to overall multiplayer stability, and a new Save Importer feature for migrating single-player save games and multiplayer data to new consoles.
Players have been asking for a bigger multiplayer challenge, so we’ve created Nightmare difficulty, a step up from Perilous in every way. We’ve also introduced a number of new and rare high-level weapons, some from the Avvar clans.
Players can now step into the Proving Grounds, a new tutorial level that allows you to test your class, abilities, and load-out before stepping into the heat of a multiplayer battle. Proving Grounds is accessible from the class-selection screen.
Upgrading your console? We’ve added a Save Importer feature that allows players to migrate their single-player save games and multiplayer data to PlayStation®4 or Xbox One so they can keep playing without having to start over from scratch. Full details here.
Patch notes in other languages available here.
Dragon Age™: Inquisition Patch 8
Introduced the Save Importer feature, allowing players to migrate their single-player save games and multiplayer data to current-gen consoles. Click here for more details.
[Multiplayer] Introduced new and rare high-level weapons, including some from the Avvar clans.
[Multiplayer] Introduced one new T4 accessory.
[Multiplayer] Introduced Proving Grounds, a new tutorial level accessible from the class-selection screen.
[Multiplayer] Introduced Nightmare difficulty, a step up from Perilous.
[Multiplayer] Fixed an issue that caused the Multiplayer menu to be reloaded after a quick match failure.
[Multiplayer] Fixed an issue when using Reset Ability Points with a full inventory.
[Multiplayer] Fixed an issue which could prevent Multiplayer maps from streaming in during high latency matches.
[Multiplayer] Fixed the text for the Challenge “Relentless Pursuit” to list the correct Multiplayer character.
[PS4] Fixed a crash when playing while installing relating to the Flames of the Inquisition items.
[PS4] Fixed an issue that prevented joining a Multiplayer game via PS4 Friends List