Dragon Age Creative Director Mike Laidlaw, Art Director Matthew Goldman, Localization Project Manager Melanie Fleming, and Lead Concept Artist Matthew Rhodes give a look into the history of Dragon Age and where the franchise is headed next. It’s a candid look into game development and all the fun (and hard work) that goes into making […]
In Patch 10 for Dragon Age: Inquisition, our focus is on introducing fan-requested features, some base ability changes, and a number of bug fixes. We’re happy to introduce the player wardrobe. You can now choose from a range of different outfits for your Inquisitor thanks to a wardrobe in Skyhold. The winners of the Untold Relics of Thedas […]
In just five short days we received hundreds of entries for our “Untold Relics of Thedas” contest. Among the many wonderful trinkets, trifles, and rare antiquities, four stood out. Each winning entry was chosen for the unique flavor it brought to gameplay, and its potential for encouraging new builds and playstyles with greater risks and […]
The last stop on our summer con tour is here: PAX Prime! We’ve fueled the BioWare Base and are excited to land in Seattle with plenty of activities to take part in. Join us in room 2AB, where we’ll be hosting Inquisition developer signings, a huge variety of Q&A sessions, a cosplay parade, and game […]
Some teams are all work. Four agents are having trouble getting past the early zones, now that the elven ruins are chock-full of darkspawn. With a little planning, coordination, and a hint of luck, they just might make it through. However, the best laid plans of nugs and men often go awry.