Dragon Age: Inquisition Patch 5 Notes

The upcoming Patch 5 for Dragon Age: Inquisition contains a number of improvements to gameplay and stability, as well as some new features. We’ve added party storage to the Undercroft at Skyhold and the ability to adjust the size of subtitles. Below you will find a full list of changes and additions for all systems. […]

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Introducing the DAI Patch 5 Beta Program, Featuring the Black Emporium

At BioWare, we’re always looking for new ways to empower our players. Whether in person or online, we firmly believe in collecting feedback and working with our community to ensure we’re addressing issues important to both new and experienced players. For Dragon Age: Inquisition, we’ve developed a faster and more compressed patch schedule than any […]

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Making Dragon Age – From PAX South 2015

From PAX South, San Antonio, TX, January 2015 You’ve played the game, now see the panel. Learn what it takes to ship a modern AAA title along with some behind-the-scenes stories from the production process. Featuring creative director Mike Laidlaw, art director Matt Goldman, lead editor Karin Weekes, cinematic designer Frank Gordon, and Aidan Scanlan, […]

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Dragon Age: Inquisition Patch 4 notes

(Edit: This post was previously titled: “Dragon Age: Inquisition PC Patch 3 Notes.” The title and blog have been updated to reflect the release on consoles. The new across the board numbering is reflective of a previous hotfix that was applied on PC.) In the current Patch 4 for Dragon Age: Inquisition, our primary focus […]

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BioWare at PAX South

We’ll be heading down to PAX South this week, trading the northern cold for the much milder pastures of San Antonio. If you’ve been to a PAX with us before, then you know we’ll be running a BioWare Base all weekend, where you can meet our developers and listen to them talk about making Dragon […]

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Dragon Age: Inquisition – Patch 2 Notes

For patch notes in other languages, click here From Pat LaBine, producer for Dragon Age: Inquisition We have a patch for PC, Ps3, Ps4, and Xbox 360 coming out today to address some of the issues players have been having. Here’s a list of the upcoming changes: Release date: December 9, 2014 Singleplayer Fixed case […]

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