Mass Effect: Andromeda Multiplayer Updates

Here are the latest updates to Mass Effect: Andromeda Multiplayer.

November 7, 2018

Ranges are min value at rank 1 to max value at rank 10 of that weapon.  Flat values are same value for all 10 ranks.  Some weapons were changed either from flat values to ranges, increasing effectiveness at higher ranks, or from ranges to flat values.

Gold Weapon balance updates

ASSAULT RIFLES

Avenger S:
  • Damage – from 76-91 to 82-98
  • Rate of Fire – from 525 to 550
  • Magazine size – from 30 to 40-44
  • Reload time – from 1.5 to 1.4
  • Total Ammo – from 300-375to 315-394
Falcon:
  • Damage – from 467-560to 498-598
  • Mag size – from 6 to 10
  • Reload time – from 2.5 to 2.1
  • Total Ammo – from 36-45 to 40-50
Revenant:
  • Damage – from 62-74 to 72-86
  • Mag size – from 60 to 66-70
  • Reload time – from 2.5 to 2.1
Sandstorm:
  • Damage – from 417-500to 450-540
  • Mag size – from 14 to 12
  • Reload time – from 1.5 to 1.6
  • Total ammo – from 126-158to 120-150
Thokin:
  • Mag size – from 30 to 48-54
  • Reload time – from 1.75 to 1.4
  • Total ammo – from 300-375to 320-400
Sweeper:
  • Damage – from 117-140to 125-150
X5 Ghost:
  • Damage – from 53-64 to 74-89
  • Reload time – from 1.5 to 2.1
L89 Halberd:
  • Mag size – from 18 to 25-32
  • Reload time – from 2 to 1.6-1.5

PISTOLS

Predator S:
  • Damage – from 78-94 to 94-113
  • Rate of Fire – from 450 to 500
  • Mag size – from 15 to 20-24
  • Reload time – from 1.4 to 1.4-1.0
  • Total ammo – from 105-131to 115-144
Hornet:
  • Damage – from 101-121to 112-134
  • Time between bursts reduced (improves in higher ranks)
  • Mag size – from 24 to 24-28
  • Reload time – from 1.25 to 1.25 – 1.2
Charger S:
  • Damage – from 57-68 to 64-77
  • Rate of Fire – from 650 to 650-700
Equalizer:
  • Damage – from 71-85 to 74-89
Scorpion:
  • Reload time – from 1.5 to 1.5-1.2

SHOTGUNS

Katana S:
  • Damage – from 665-798to 714-854
  • Reload time – from 1.9 to 1.9-1.8
Reegar Carbine:
  • Damage – from 90-108 to 105-126
  • Rate of fire – from 525 to 580-640
  • Mag size – from 36 to 38-40

SNIPER RIFLES

Viper S:
  • Damage – from 610-732to 650-780
  • Rate of Fire – from 90 to 90-93
  • Reload time – from 2.25 to 2.1-1.95
  • Total ammo – from 24-30 to 30-38
Vanquisher:
  • Damage – from 600-720to 610-732
  • Rate of Fire – from 90 to 92-95
  • Reload time – from 2.5 to 2.5-2.4
Lanat:
  • Damage – from 759-911to 880-1056
  • Reload time – from 2.75 to 2.2-1.8
  • Total ammo – from 20-25 to 22-28
Shadow:
  • Damage – from 88-106 to 93-112
Isharay:
  • Reload time – from 2.75 to 2.2-1.65
  • Total ammo – from 14-18 to 16-20
Indra:
  • Damage – from 97-116 to 110-132
  • Rate of fire – from 500 to 500-550
  • Total ammo – from 175-219to 198-248

May 24, 2018

Weapon Mod balance changes

Assault Rifles

  • AR Long Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Clip size penalty reduced from (-0.08 to -0.18) to (-0.04 to -0.12)
  • AR Short Barrel: Damage bonus increased from (0.1 -0.25) to (0.16-0.31), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
  • AR Heavy Magazine: Clip size bonus increased from (0.3-0.7) to (0.39-0.79)
  • AR Light Magazine: Clip size bonus increased from (0.3-0.7) to (0.39-0.79)
  • AR Recon Scope: Accuracy bonus improved from (0.35-0.75) to (0.40-0.80)
  • AR Tactical Scope: Accuracy bonus improved from (0.35-0.75) to (0.40-0.80)
  • AR Heavy Stock: Stability bonus improved from (0.5-1.5) to (0.6-1.6)
  • AR Light Stock: Stability bonus improved from (0.5-1.5) to (0.6-1.6)

Pistol/SMGs

  • Pistol Long Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Clip size penalty reduced from (-0.1 to -.25) to (-0.05 to -0.15)
  • Pistol Short Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
  • Pistol Heavy Magazine: Clip size bonus increased from (0.4-1.01) to (0.54-1.15)
  • Pistol Light Magazine: Clip size bonus increased from (0.4-1.01) to (0.54-1.15)
  • Pistol Heavy Scope: Accuracy bonus improved from (0.3-0.6) to (0.35-0.65)
  • Pistol Tactical Scope: Accuracy bonus improved from (0.3-0.6) to (0.35 -0.65)
  • Pistol Heavy Melee: Melee damage bonus  increased from (0.1-0.35) to (0.15-0.45)
  • Pistol Light Melee: Melee Damage bonus increased from (0.1-0.35) to (0.15-0.45), Stability penalty decreased from (-0.06 to -0.18) to (-0.05 to -0.15)

Shotguns

  •  Shotgun Long Barrel: Damage bonus improved from (0.1-0.2) to (0.15-0.25), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
  • Shotgun Short Barrel: Damage bonus increased from (0.1 to 0.2) to (0.15-0.25), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
  • Shotgun Asymmetric Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.55-0.95)
  • Shotgun Heavy Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.55-0.95), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
  • Shotgun Heavy Melee: Melee Damage bonus increased from (0.1-0.4) to (0.15-0.45)
  • Shotgun Light Melee: Melee Damage bonus increased from (0.1-0.4) to (0.15-0.45)

Sniper Rifles

  • SR Reinforced Barrel: Damage improved from (0.1-0.25) to (0.16-0.31), Stability penalty reduced from (-0.07 to -0.18) to (-0.06 to -0.15)
  • SR Vented Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31)
  • SR Heavy Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.61-1.01)
  • SR Experimental Materials: Weight reduction bonus increased from (-0.08  to -0.2) to (-0.12 to -0.25), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
  • SR Latticed Materials: Weight reduction bonus increased from (-0.08  to -0.2) to (-0.12 to -0.25)

May 8, 2018

Apex Celebratory Missions and Challenges are now available each month. Complete them to gain a free Apex Elite pack.

Weapon Mods with the Stability penalty have been improved

  • Was: -13% to -38%
  • Now: -6% to -18%

Mods impacted:

  • Assault rifle: Light magazine, Targeting System, Recon Scope
  • Pistol/SMG: Short Barrel, Light Melee
  • Shotgun: Short Barrel
  • Sniper Rifle: Reinforced Barrel, Recon Scope, Experimental Materials

March 20, 2018

Hurricane
  • Damage increased from 65-75 to 75-87
  • Magazine capacity increased from 40 to 55
  • Total ammo increased from 280-350 to 300-375
Eagle
  • Damage increased from 96-111 to 115-133
  • Reload speed decreased from 1.5 to 1.25
  • Rate of Fire increased from 450 to 500
  • Magazine capacity increased from 24 to 28
Ushior
  • Damage increased from 775-896 to 925-1070
  • Rate of Fire increased from 70 to 80
  • Force increased from 115 to 550
  • Reload speed decreased from 1.75 to 1.25
  • Ammo increased from 20-25 to 26-33
Soned
  • Damage increased from 70-81 to 72-83
  • Magazine capacity increased from 120 to 125
Valkyrie
  • Damage increased from 193-223 to 195-225
  • Magazine capacity increased from 20 to 46
  • Reload speed increased from 1.75 to 2.25
  • Accuracy reduced from 65-81 to 60-75
PAW
  • Damage increased from 78-90 to 110-127
  • Magazine capacity increased from 25-37 to 40-60
  • Reload speed decreased from 2.5 to 2.0
Dhan
  • Damage increased from 850-983 to 880-1018
  • Magazine capacity increased from 3 to 5
  • Ammo increased from 21-26 to 28-35
Crusader
  • Damage increased from 699-808 to 702-812
  • Rate of Fire increased from 80 to 100
  • Magazine capacity increased from 6 to 8
  • Ammo increased from 28-35 to 34-43
Black Widow
  • Damage increased from 900-1041 to 905-1046
  • Rate of fire increased from 65 to 100
  • Magazine capacity increased from 3 to 4
  • Reload speed decreased from 2.5 to 2.0
  • Ammo increased from 24-30 to 28-35
Inferno
  • Damage increased from 396-458 to 430-497
  • Rate of fire increased from 180 to 210
  • Magazine capacity increased from 5-7 to 7-10
  • Reload speed decreased from 2.5 to 2.0
Naladen
  • Damage increased from 683-790 to 695-804
  • Rate of fire increased from 110 to 137
  • Ammo increased from 32-40 to 36-45
  • Magazine capacity increased from 4 to 5
Valiant
  • Damage increased from 578-668 to 595-688
  • Rate of fire increased from 125 to 145
  • Magazine capacity increased from 5 to 6

February 13, 2018

Halberd
  • Increased clip size from 12 to 18
  • Increased damage from 111-140 to 117-147
Thokin
  • Increased clip size from 24 to 30
  • Increased total ammo capacity from 240-300 to 300-375
Charger
  • Increased accuracy from 45-56 to 50-63
Predator
  • Increased damage from 54-72 to 57-76
  • Increased force from 30 to 40
Sidewinder
  • Increased ammo capacity from 60-75 to 65-81
Scorpion
  • Increased damage from 587-704 to 616-739
  • Increased force from 55 to 75
Indra
  • Increased damage from 92-110 to 97-116
Shadow
  • Increased damage from 85-102 to 88-106

December 14, 2017

Valkyrie
  • Increased damage from 175-202 to 193-223
Sovoa
  • Increased damage from 250-289 to 263-304
  • Base force increased from 40 to 300
  • Rate of fire increased from 200 to 300
Equalizer
  • Damage increased to 71-85
Rozerad
  • Rate of fire increased from 225 to 280
  • Accuracy & Tight aim improved
Silhesh
  • Damage increased from 68-79 to 91-105
Piranha
  • Damage per shot increased from 74-86 to 79-91
  • Base force increased from 20 to 32
  • Total ammo increased to 96-120
Valiant
  • Damage increased to 578-668
Naladen
  • Damage increased from 650-752 to 683-790
  • Base force increased to 300
  • Rate of fire increased to 110
  • Total ammo increased to 32 -40
Kishock
  • Base force increased to 450

November 7, 2017

Added the Human Commando and Human Guardian kits.

Assault Rifles

Valkyrie
  • Reload time decreased to 1.75 seconds
PAW
  • Damaged increase from 74 to 90
Thokin
  • Reload time decreased to 1.75 seconds
Avenger S
  • Damage increased from 79 to 91
Ghost
  • Damage increased from 58 to 63
Falcon
  • Damage increased from 498 to 560
Sweeper
  • Damage increased from 115 to 140

Shotguns

Katana S
  • Damage increased from 756 to 798
Piranha
  • Damage increased from 544 to 688
Crusader
  • Increased clip size from 4 to 6

October 12, 2017

Halberd
  • Reduced damage from 189 to 140
  • Increased rate of fire (ROF) from 300 to 405
Sandstorm
  • Increased damage from 199 to 500
  • Reduced ROF from 210 to 100
Valiant
  • Reduced tight aim recoil penalty from 0.2-0.1 to 0.18-0.09
Piranha
  • Increased damage from 59-68 to 68-79

Upcoming Equipment Items

  • Oct 12: Sniper Rifle Amp
  • Oct 19: Structural Ergonomics
  • Oct 26: Stronghold Package

October 5, 2017

  • Added the Human Artificer kit
  • Added the Sovoa assault rifle
  • Added a new Jumbo Premium Pack to the store
  • Added a new Priming Ammo Pack to the store
  • Added a new Technical Mods Pack to the store