Mass Effect: Andromeda Multiplayer Updates

Here are the latest updates to Mass Effect: Andromeda Multiplayer.

May 24

Weapon Mod balance changes

  • Assault Rifles
    AR Long Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Clip size penalty reduced from (-0.08 to -0.18) to (-0.04 to -0.12)
    AR Short Barrel: Damage bonus increased from (0.1 -0.25) to (0.16-0.31), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
    AR Heavy Magazine: Clip size bonus increased from (0.3-0.7) to (0.39-0.79)
    AR Light Magazine: Clip size bonus increased from (0.3-0.7) to (0.39-0.79)
    AR Recon Scope: Accuracy bonus improved from (0.35-0.75) to (0.40-0.80)
    AR Tactical Scope: Accuracy bonus improved from (0.35-0.75) to (0.40-0.80)
    AR Heavy Stock: Stability bonus improved from (0.5-1.5) to (0.6-1.6)
    AR Light Stock: Stability bonus improved from (0.5-1.5) to (0.6-1.6)
  • Pistol/SMGs
    Pistol Long Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Clip size penalty reduced from (-0.1 to -.25) to (-0.05 to -0.15)
    Pistol Short Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
    Pistol Heavy Magazine: Clip size bonus increased from (0.4-1.01) to (0.54-1.15)
    Pistol Light Magazine: Clip size bonus increased from (0.4-1.01) to (0.54-1.15)
    Pistol Heavy Scope: Accuracy bonus improved from (0.3-0.6) to (0.35-0.65)
    Pistol Tactical Scope: Accuracy bonus improved from (0.3-0.6) to (0.35 -0.65)
    Pistol Heavy Melee: Melee damage bonus  increased from (0.1-0.35) to (0.15-0.45)
    Pistol Light Melee: Melee Damage bonus increased from (0.1-0.35) to (0.15-0.45), Stability penalty decreased from (-0.06 to -0.18) to (-0.05 to -0.15)
  • Shotguns
    – Shotgun Long Barrel
    : Damage bonus improved from (0.1-0.2) to (0.15-0.25), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
    Shotgun Short Barrel: Damage bonus increased from (0.1 to 0.2) to (0.15-0.25), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
    Shotgun Asymmetric Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.55-0.95)
    Shotgun Heavy Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.55-0.95), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
    Shotgun Heavy Melee: Melee Damage bonus increased from (0.1-0.4) to (0.15-0.45)- Shotgun Light Melee: Melee Damage bonus increased from (0.1-0.4) to (0.15-0.45)
  • Sniper Rifles
    – SR Reinforced Barrel
    : Damage improved from (0.1-0.25) to (0.16-0.31), Stability penalty reduced from (-0.07 to -0.18) to (-0.06 to -0.15)
    SR Vented Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31)
    SR Heavy Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.61-1.01)
    SR Experimental Materials: Weight reduction bonus increased from (-0.08  to -0.2) to (-0.12 to -0.25), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)

    SR Latticed Materials: Weight reduction bonus increased from (-0.08  to -0.2) to (-0.12 to -0.25)

May 8

  • Apex Celebratory Missions and Challenges are now available each month. Complete them to gain a free Apex Elite pack.
  • Weapon Mods with the Stability penalty have been improved
    – Was: -13% to -38%
    – Now: -6% to -18%
  • Mods impacted:
    – Assault rifle:
    Light magazine, Targeting System, Recon Scope
    Pistol/SMG: Short Barrel, Light Melee
    Shotgun: Short Barrel
    – Sniper Rifle: Reinforced Barrel, Recon Scope, Experimental Materials

March 20

  • Hurricane
    – Damage increased from 65-75 to 75-87
    – Magazine capacity increased from 40 to 55
    – Total ammo increased from 280-350 to 300-375
  • Eagle
    – Damage increased from 96-111 to 115-133
    – Reload speed decreased from 1.5 to 1.25
    – Rate of Fire increased from 450 to 500
    – Magazine capacity increased from 24 to 28
  • Ushior
    – Damage increased from 775-896 to 925-1070
    – Rate of Fire increased from 70 to 80
    – Force increased from 115 to 550
    – Reload speed decreased from 1.75 to 1.25
    – Ammo increased from 20-25 to 26-33
  • Soned
    – Damage increased from 70-81 to 72-83
    – Magazine capacity increased from 120 to 125
  • Valkyrie
    – Damage increased from 193-223 to 195-225
    – Magazine capacity increased from 20 to 46
    – Reload speed increased from 1.75 to 2.25
    – Accuracy reduced from 65-81 to 60-75
  • PAW
    – Damage increased from 78-90 to 110-127
    – Magazine capacity increased from 25-37 to 40-60
    – Reload speed decreased from 2.5 to 2.0
  • Dhan
    – Damage increased from 850-983 to 880-1018
    – Magazine capacity increased from 3 to 5
    – Ammo increased from 21-26 to 28-35
  • Crusader
    – Damage increased from 699-808 to 702-812
    – Rate of Fire increased from 80 to 100
    – Magazine capacity increased from 6 to 8
    – Ammo increased from 28-35 to 34-43
  • Black Widow
    – Damage increased from 900-1041 to 905-1046
    – Rate of fire increased from 65 to 100
    – Magazine capacity increased from 3 to 4
    – Reload speed decreased from 2.5 to 2.0
    – Ammo increased from 24-30 to 28-35
  • Inferno
    – Damage increased from 396-458 to 430-497
    – Rate of fire increased from 180 to 210
    – Magazine capacity increased from 5-7 to 7-10
    – Reload speed decreased from 2.5 to 2.0
  • Naladen
    – Damage increased from 683-790 to 695-804
    – Rate of fire increased from 110 to 137
    – Ammo increased from 32-40 to 36-45
    – Magazine capacity increased from 4 to 5
  • Valiant
    – Damage increased from 578-668 to 595-688
    – Rate of fire increased from 125 to 145
    – Magazine capacity increased from 5 to 6

February 13

  • Halberd:
    – Increased clip size from 12 to 18
    – Increased damage from 111-140 to 117-147
  • Thokin:
    – Increased clip size from 24 to 30
    – Increased total ammo capacity from 240-300 to 300-375
  • Charger:
    – Increased accuracy from 45-56 to 50-63
  • Predator
    – Increased damage from 54-72 to 57-76
    – Increased force from 30 to 40
  • Sidewinder
    – Increased ammo capacity from 60-75 to 65-81
  • Scorpion
    – Increased damage from 587-704 to 616-739
    – Increased force from 55 to 75
  • Indra
    – Increased damage from 92-110 to 97-116
  • Shadow
    – Increased damage from 85-102 to 88-106

December 14

  • Valkyrie:
    – Increased damage from 175-202 to 193-223
  • Sovoa:
    – Increased damage from 250-289 to 263-304
    – Base force increased from 40 to 300
    – Rate of fire increased from 200 to 300
  • Equalizer:
    – Damage increased to 71-85
  • Rozerad:
    – Rate of fire increased from 225 to 280
    – Accuracy & Tight aim improved
  • Silhesh:
    – Damage increased from 68-79 to 91-105
  • Piranha:
    – Damage per shot increased from 74-86 to 79-91
    – Base force increased from 20 to 32
    – Total ammo increased to 96-120
  • Valiant:
    – Damage increased to 578-668
  • Naladen:
    – Damage increased from 650-752 to 683-790
    – Base force increased to 300
    – Rate of fire increased to 110
    – Total ammo increased to 32 -40
  • Kishock:
    – Base force increased to 450

November 7

  • Added the Human Commando and Human Guardian kits.

Assault Rifles

  • Valkyrie
    – Reload time decreased to 1.75 seconds
  • PAW
    – Damaged increase from 74 to 90
  • Thokin
    – Reload time decreased to 1.75 seconds
  • Avenger S
    – Damage increased from 79 to 91
  • Ghost
    – Damage increased from 58 to 63
  • Falcon
    – Damage increased from 498 to 560
  • Sweeper
    – Damage increased from 115 to 140

Shotguns

  • Katana S
    – Damage increased from 756 to 798
  • Piranha
    – Damage increased from 544 to 688
  • Crusader
    – Increased clip size from 4 to 6

 

October 12

  • Halberd
    – Reduced damage from 189 to 140
    – Increased rate of fire (ROF) from 300 to 405
  • Sandstorm
    – Increased damage from 199 to 500
    – Reduced ROF from 210 to 100
  • Valiant
    – Reduced tight aim recoil penalty from 0.2-0.1 to 0.18-0.09
  • Piranha
    – Increased damage from 59-68 to 68-79

Upcoming Equipment Items

  • Oct 12: Sniper Rifle Amp
  • Oct 19: Structural Ergonomics
  • Oct 26: Stronghold Package

October 5

  • Added the Human Artificer kit
  • Added the Sovoa assault rifle
  • Added a new Jumbo Premium Pack to the store
  • Added a new Priming Ammo Pack to the store
  • Added a new Technical Mods Pack to the store