Author Archives: darklarke

About darklarke

Online manager guy with BioWare. Currently battling a ferocious Coke Zero addiction and losing. http://www.twitter.com/darklarke

Mass Effect 3 Patch Next Week

Whew! Busy day of news! We have a new patch coming next week that will fix a few issues with the game. See below.

Patch Notes:
April 9th – PC
April 10th – Xbox and PS3

  • Fixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3
  • Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.
  • Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.
  • Fixed a potential crash while accessing an in-game terminal from Eden Prime level.
  • Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.
  • Fixed a potential memory crash while loading a Quick Save of a custom FemShep.
  • Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.
  • Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.
  • Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)
  • Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)
  • Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)

Mass Effect 3: Resurgence Pack

Alright Mass Effect multiplayer mavens we have some great stuff to tell you about today. Do you want a bunch of new stuff for no cost? New maps? New characters? New weapons? Lori on the Walking Dead to get bit already?… wait wrong post. Check out the details below!

Join the war for Earth in Mass Effect 3! Owners of Mass Effect 3 can download the first multiplayer expansion for no additional cost.  The Mass Effect 3 Resurgence Pack adds new unlockable content: deadly weapons, new consumables, and powerful characters for each class in multiplayer, including the Asari Justicar, Batarian, Geth, and Krogan Battlemaster.  Additionally, the Mass Effect 3 Resurgence Pack also includes 2 new maps, Firebase Condor and Firebase Hydra.  Download this pack on April 10th and take the battle online in the critically acclaimed Mass Effect 3 multiplayer experience.

NEW CHARACTERS

CHARACTERS

Asari Justicar Adept
  • Asari are fierce, graceful warriors. They are incredibly powerful natural biotics. The asari excel at hit-and-run tactics that ruthlessly eliminate their opponents from the battlefield.
Krogan Battlemaster Vanguard
  •  Krogan Vanguards are a brutish specimen. These fully mature krogan might be old and slow, but their biotic charge ability makes up for it. Their heavy shields and ability in close makes them a menace on the battlefield.
Geth Infiltrator
  • Geth Infiltrators converge quickly on a target while remaining undetected. Their unique perception systems give Geth Infiltrators an unsurpassed understanding of the battlefield.
Geth Engineer
  • Geth Engineers are elite support specialists. Their unique perception systems give Geth Engineers an unsurpassed understanding of the battlefield.
Batarian Soldier & Sentinel
  • Batarians are large brawlers that use nets and spiked weapons to capture targets… or to bleed them dry on the battlefield. If an opponent gets too close, a Batarian bludgeons them with spiked armor and enforcement gauntlets.

NEW MAPS

 

MAPS

• Firebase Condor – A warzone outpost located on one of Palaven’s moons, Firebase Condor represents a crucial asset in the defense of the Turian homeworld, providing the beleaguered turian fleet with a place to refuel and repair. Its loss could grant the Reapers unparalleled access to the Inner Council Theatre.

 

• Firebase Hydra – Firebase Hydra is located in an old abandoned Quarian colony which humans took over when they originally settled the world of Ontarom. It has since been converted into a massive dam facility which powers the communications hub located at Firebase Dagger and the kinetic barrier which protects it. Without this critical power source, Systems Alliance communications within the entire theatre would go dark.

 

NEW WEAPONS
WEAPONS

 

• Striker Assault Rifle – Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held.
• Kishock Harpoon Gun – Deadly one-shot batarian weapon. Causes bleed-out or disruption of target.
• Geth Plasma SMG – Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held.

 

FAQ

 

When is the Resurgence Pack available?
  • The Resurgence Pack is available on April 10th for Xbox 360 and PC worldwide. For PlayStation 3 owners the pack will be available on April 10th in North American and April 11th in Europe.
What exactly is included in the Resurgence Pack?
  • Firebase Hydra and Firebase Condor are available to play on as soon as the Resurgence Pack is downloaded. The new weapons, characters, and equipment are available as rewards inside Reinforcement Packs.
How many new characters are there total?
  • There is a new character for each class in the game, so 6 new characters to play as total. There are also new races introduced including the Geth and Batarians.
Does each new character come with new abilities?
  • Yes the new characters will have their own unique abilities and loadouts.
How much does the Resurgence Pack cost to download?
  • The Resurgence Pack is available at no additional cost for Mass Effect 3 game owners.

Mass Effect 3 Extended Cut

An official press release went out today announcing how we are re-prioritizing the Mass Effect 3 post release content schedule to provide a more fleshed out experience for our fans. For many of you the “Extended Cut” will help answer some questions and give closure to this chapter of the Mass Effect story. Oh and it’s at no cost to you – the fan.

Here is a mini FAQ to help you understand what the Mass Effect 3: Extended Cut is and isn’t:

What can fans expect from the Extended Cut DLC?
  • For fans who want more closure in Mass Effect 3, the DLC will offer extended scenes that provide additional context and deeper insight to the conclusion of Commander Shepard’s journey.
Are there going to be more/different endings or ending DLCs in the future?
  • No. BioWare strongly believes in the team’s artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.
What is BioWare adding to the ending with the Extended Cut DLC?
  • BioWare will expanding on the ending to Mass Effect 3 by creating additional cinematics and epilogue scenes to the existing ending sequences. The goal of these new scenes is to provide additional clarity and closure to Mass Effect 3.
When will the Extended Cut DLC be available?
  • Currently the Extended Cut DLC is planned for this summer, no specific date has been announced at this point.
Why are you releasing the Extended Cut DLC?
  • Though we remain committed and are proud of the artistic choices we made in the main game, we are aware that there are some fans who would like more closure to Mass Effect 3. The goal of the DLC is not to provide a new ending to the game, rather to offer fans additional context and answers to the end of Commander Shepard’s story.
Will there be more Mass Effect 3 DLC?
  • More content is being planned and we will release information at a later date.

So there you have it. Are we proud of the game we made and the team that made it? Hell yes. Are we going to change the ending of the game? No. Do we appreciate the passion and listen to the feedback delivered to us by our fans? Very much so and we are responding.

Summer is coming…

 

Operation: Fortress

Operation:  FORTRESS

With Reaper forces beaten back, relief efforts are under way in the newly-taken territory.

During this period, Reaper enemies will be severely depleted and there will be far fewer brutes than usual.

All players will get +25% experience over the weekend as Citadel Allied Command reviews the lessons of Operation Goliath and uses them to train new forces.

Looking ahead: Admiral Hackett has put out the call for advanced combatants among the N7 squads. These troops are being marshaled for an upcoming elite operation. Experience under fire leads to promotions….


Welcome to the next N7 multiplayer weekend!

Last weekend the community joined together to push back the reapers in Operation Goliath. With over 3 million brutes killed, their numbers have been decimated. Expect to encounter far fewer this weekend.

As a reward for that outstanding performance, join your friends online between 5 PM PST Friday, March 23 and 5 AM PST Monday, March 26, to reap the rewards of last weekend’s successful offensive with a 25% XP bonus.

-          All enemies.
-          All maps.
-          All challenge levels.
-          All platforms (PS3 included).
-          All weekend.

To participate, you will need to play Mass Effect 3 multiplayer during the listed time period. That’s it.  The bonus applies to all XP earned. Gather your squad and take advantage! You’ll want to be leveled up for next weekend’s event…

+25% experience. Now’s the time to shoot for level 20 with your favorite character, or build up your N7 rating!

To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare

To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare

As co-founder and GM of BioWare, I’m very proud of the ME3 team; I personally believe Mass Effect 3 is the best work we’ve yet created. So, it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility.

I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds, and who have the uncontested right to provide constructive criticism. At the same time, I also believe in and support the artistic choices made by the development team.  The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game.

Mass Effect 3 concludes a trilogy with so much player control and ownership of the story that it was hard for us to predict the range of emotions players would feel when they finished playing through it.  The journey you undertake in Mass Effect provokes an intense range of highly personal emotions in the player; even so, the passionate reaction of some of our most loyal players to the current endings in Mass Effect 3 is something that has genuinely surprised us. This is an issue we care about deeply, and we will respond to it in a fair and timely way. We’re already working hard to do that.

To that end, since the game launched, the team has been poring over everything they can find about reactions to the game – industry press, forums, Facebook, and Twitter, just to name a few. The Mass Effect team, like other teams across the BioWare Label within EA, consists of passionate people who work hard for the love of creating experiences that excite and delight our fans.  I’m honored to work with them because they have the courage and strength to respond to constructive feedback.

Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April.  We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better.

Some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary.

If you are a Mass Effect fan and have input for the team – we respect your opinion and want to hear it. We’re committed to address your constructive feedback as best we can. In return, I’d ask that you help us do that by supporting what I truly believe is the best game BioWare has yet crafted. I urge you to do your own research: play the game, finish it and tell us what you think. Tell your friends if you feel it’s a good game as a whole. Trust that we are doing our damndest, as always, to address your feedback.  As artists, we care about our fans deeply and we appreciate your support.

Thank you for your feedback – we are listening.

Ray