Top of the line security, huh? Hmph. I don’t think so! I’ve successfully hacked into the Alliance News Network’s terminal, but this isn’t a safe connection and I can’t stay long. I don’t want to reveal my location on the Citadel and give C-Sec the advantage. I must be heard! Go read about everything that Hackett is trying to cover up! I am Bernard Plim and I speak the truth! Conspiracy Accountability League
Interplanetary Combatives Training (ICT) is the Systems Alliance’s premier leadership and combat expertise course, dedicated to battling the threats of the 22nd century. The Interplanetary Combatives Academy, informally called “the villa,” recruits officers from all branches of Earth’s major military powers; the finest candidates may attend the school’s primary location at Vila Militar in Rio de Janeiro, Brazil. The trainees undergo brutal courses, content varied depending on how many times they have trained at the school.
If this is their first time at the school, trainees participate in scenarios experienced by the elite units of most land-based armies; a typical candidate may be in training more than 20 hours a day, leading small units into combat over hostile terrain with little sleep or food. If the trainee does well, he is considered “ICT-qualified,” awarded the internal designation N1, and invited to return. Subsequent courses (N2 through N6) are not held at the school proper, but at space stations or other planets, to put the trainee in more extreme conflict situations.
Some of these schools include zero-G fighting, military free-fall (parachuting), jetboot/jetpack flight, combat diver qualification, close-quarter combatives instructor courses, first responder/combat lifesaver training for human and alien biology, language instruction, and assault procedures. Soldiers with specialized duties may also attend specialized schools for training related to their field. Forward observers may attend naval gunfire training and close air support courses; pilots and mechanized soldiers learn how to drive, maintain, and shoot from several types of vehicles and powered armor; communications specialists attend joint communications courses.
The highest grade of training, N6, concentrates on actual combat experience, and trainees join combat theater commanders in conflict zones across the galaxy. Only when a trainee has survived actual combat scenarios in an “admirable and effective fashion,” does he or she receive an N7 designation. Before the events of the Reaper War, their graduation ceremony took place at Arcturus Station; now, it happens practically on the battlefield. N7 is traditionally the only school rank permitted on field or dress uniforms – the N1 through N6 are for internal use only. It should be pointed out that there is no stigma attached not to receiving an N-designation – the training is so extreme that even qualifying for an N1 course is considered above and beyond normal duty. This helps cull the ranks of eager trainees who might lie about their exploits or risk themselves unnecessarily in hopes of getting the school’s highest honor.
ICT qualification does not guarantee higher rank, but officers who succeed at the combatives training typically have personalities compatible with leadership positions. In some cases, however, a given force will form a special operations regiment made solely of ICT-qualified soldiers to deal with a specific problem. For example, if the Alliance were to attack Reapers on a volus colony, the Alliance might form an armed forces regiment made of ICT soldiers who trained in high-air-pressure or ammonia-heavy environments, and use them to complete an objective.
The Alliance’s prominent role in the Reaper War means that many N7 soldiers have been called upon to train alien species in asymmetric, anti-Reaper warfare, taking advantage of their expertise in fighting on alien worlds. From a command perspective, these are designated “N7 forces” because of the status of their commanding officer; it does not mean that all the soldiers under that CO are N7s themselves. These mixed-species teams have given the galaxy some of their most valuable victories. Conventional wisdom holds that small, elite ground troops, such as the N7s, cannot possibly win a war against foes with space superiority, such as the Reapers, but long odds do nothing to diminish the spirits of the Milky Way’s finest combatants.
From: Admiral Steven Hackett
Re: Operation SAVAGE
Confidentiality Classification: XB-PRIME
Distribution: N7 Forces Only
Soldiers of the Milky Way –
It is a great feeling when a gambit succeeds, and I am pleased to announce that Operation SAVAGE was a success. At the end of Operation MASTIFF, I said that our supply chain was secure. The Reapers, of course, did their best to test that claim. They recognized this supply route through the central Terminus Systems and dispatched destroyers and troop transports to eliminate what they thought was a soft target.
They found otherwise. The Terminus worlds lacked the heavy warships of the Council militaries, so as part of Operation SAVAGE, we devoted significant space assets to reinforce them. The space assets came through, but that is to take nothing away from the ferocity and skill of the ground troops on these planets. When the Reapers landed, intent on turning those colony worlds into new sources of husk creatures, they met their match.
I cannot emphasize enough what a mess we’d be in if the Reapers had succeeded. A captured planet in our rear echelon would have meant facing shortages of critical materials or pulling additional assets from major fronts to compensate. Our strategists say we dodged a bullet—in my opinion, we stopped it cold.
Good work. That is all.
With so many planets conquered in Council space, we are relying on material support from the Terminus Systems. Eliminating risks to our supply line is a top priority.
Allied Goal: Eliminate 7,000,000 trooper-level enemies: Cerberus Assault Trooper, Husks, Cannibals, Geth Troopers
Squad Goal: Extraction on any difficulty with the squad using exclusively krogan, vorcha, or batarian classes
Special Circumstance: None
Squad Goal Success: Squad awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack
Operation Savage begins at 6pm PST Friday June 22 and ends at 4am PST Monday June 25.
Packs will be distributed Tuesday evening if the mission is successful.
Operation MASTIFF (June 8th-10th)
We are dropping the new reinforcements onto occupied worlds to supplement resistance movements. Retrieving data of how the Reapers conquered those worlds is of paramount importance.
Allied Goal: Complete 100K retrieval missions.
Personal Goal: Extraction on Silver difficulty with one squad member of the Rebellion Pack classes: Vorcha, Phoenix Project Defectors, or Quarian Male.
Special Circumstance: None.
Completion of the personal goal awards that player a Commendation Pack.
Completion of the Allied goal awards all players a Victory Pack that has a guaranteed N7 weapon.
Operation Mastiff begins at 6pm PST Friday June 8th and ends at 4am PST Monday June 11th.
Packs will be distributed Tuesday evening if the mission is successful.