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	<title>Comments on: The Long Road to BioWare:  A Designer’s Origin Story, p1</title>
	<atom:link href="http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/</link>
	<description>A look at story-based gaming</description>
	<lastBuildDate>Thu, 09 Sep 2010 18:04:49 +0000</lastBuildDate>
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		<title>By: web designer in toronto</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-456</link>
		<dc:creator>web designer in toronto</dc:creator>
		<pubDate>Fri, 12 Feb 2010 05:49:52 +0000</pubDate>
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		<description>Excellent! I&#039;ve shared this already!</description>
		<content:encoded><![CDATA[<p>Excellent! I&#8217;ve shared this already!</p>
]]></content:encoded>
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	<item>
		<title>By: Robert Saunders</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-455</link>
		<dc:creator>Robert Saunders</dc:creator>
		<pubDate>Mon, 25 Jan 2010 05:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-455</guid>
		<description>working*</description>
		<content:encoded><![CDATA[<p>working*</p>
]]></content:encoded>
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	<item>
		<title>By: Robert Saunders</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-454</link>
		<dc:creator>Robert Saunders</dc:creator>
		<pubDate>Mon, 25 Jan 2010 05:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-454</guid>
		<description>Good job at landing the job. Currently im applying there for a QA tester so with any luck ill be work with you Dave!</description>
		<content:encoded><![CDATA[<p>Good job at landing the job. Currently im applying there for a QA tester so with any luck ill be work with you Dave!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tech News</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-453</link>
		<dc:creator>Tech News</dc:creator>
		<pubDate>Sun, 03 Jan 2010 22:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-453</guid>
		<description>My husband would really appreciate this website. We were just talking about this. lol</description>
		<content:encoded><![CDATA[<p>My husband would really appreciate this website. We were just talking about this. lol</p>
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	<item>
		<title>By: ber</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-452</link>
		<dc:creator>ber</dc:creator>
		<pubDate>Mon, 23 Nov 2009 12:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-452</guid>
		<description>It is possible to fail in many ways...while to succeed is possible only in one way.</description>
		<content:encoded><![CDATA[<p>It is possible to fail in many ways&#8230;while to succeed is possible only in one way.</p>
]]></content:encoded>
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	<item>
		<title>By: Margaret</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-451</link>
		<dc:creator>Margaret</dc:creator>
		<pubDate>Mon, 19 Oct 2009 06:44:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-451</guid>
		<description>Wow! what an idea ! What a concept ! Beautiful .. Amazing �</description>
		<content:encoded><![CDATA[<p>Wow! what an idea ! What a concept ! Beautiful .. Amazing �</p>
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		<title>By: Adio</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-450</link>
		<dc:creator>Adio</dc:creator>
		<pubDate>Tue, 30 Jun 2009 04:04:01 +0000</pubDate>
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		<description>An excellent introduction, thanks for sharing.</description>
		<content:encoded><![CDATA[<p>An excellent introduction, thanks for sharing.</p>
]]></content:encoded>
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	<item>
		<title>By: Lara I</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-449</link>
		<dc:creator>Lara I</dc:creator>
		<pubDate>Thu, 18 Jun 2009 21:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-449</guid>
		<description>A nice example of an interesting life experience. As a college student, I am only in the beginning of the adult life, and this article shows some of the important things that we all need to take into consideration when opportunities come up such as our passions. You today, work in something that you have loved, and probably never thought you would be working at BioWare 10 years ago. 
Your story is something that I will remember in the future, because we never really know what is going to happen in the future, but if it&#039;s something you love, then pursue it :)</description>
		<content:encoded><![CDATA[<p>A nice example of an interesting life experience. As a college student, I am only in the beginning of the adult life, and this article shows some of the important things that we all need to take into consideration when opportunities come up such as our passions. You today, work in something that you have loved, and probably never thought you would be working at BioWare 10 years ago.<br />
Your story is something that I will remember in the future, because we never really know what is going to happen in the future, but if it&#8217;s something you love, then pursue it <img src='http://blog.bioware.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Gregor Lamche</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-448</link>
		<dc:creator>Gregor Lamche</dc:creator>
		<pubDate>Thu, 18 Jun 2009 20:45:40 +0000</pubDate>
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		<description>Interesting. I can&#039;t imagine how you spend years just doing logos, I mean, its not like a logo would be a one month project ...
And your job is called &#039;Designer&#039;? I thought that people who draw the whole textures, models, etc. would be called Artist, and Designers are those that say were to go with that content (build level, balance weapons, ...). There am I learning that I know nothing.


Greg</description>
		<content:encoded><![CDATA[<p>Interesting. I can&#8217;t imagine how you spend years just doing logos, I mean, its not like a logo would be a one month project &#8230;<br />
And your job is called &#8216;Designer&#8217;? I thought that people who draw the whole textures, models, etc. would be called Artist, and Designers are those that say were to go with that content (build level, balance weapons, &#8230;). There am I learning that I know nothing.</p>
<p>Greg</p>
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	<item>
		<title>By: Dan H</title>
		<link>http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%e2%80%99s-origin-story-p1/#comment-447</link>
		<dc:creator>Dan H</dc:creator>
		<pubDate>Thu, 18 Jun 2009 20:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.bioware.com/?p=1796#comment-447</guid>
		<description>Wow, you are living my dream. Well, the BioWare part, not the mind-numbing nowhere job part. I&#039;m already living that. So thank you for reminding me that there&#039;s still hope. Gives me renewed resolve to break into the gaming industry. Looking forward to hearing the rest of the story; keep the tips coming.</description>
		<content:encoded><![CDATA[<p>Wow, you are living my dream. Well, the BioWare part, not the mind-numbing nowhere job part. I&#8217;m already living that. So thank you for reminding me that there&#8217;s still hope. Gives me renewed resolve to break into the gaming industry. Looking forward to hearing the rest of the story; keep the tips coming.</p>
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